The Influence of Action Video Games on Attentional Functions Across Visual and Auditory Modalities
Wu, Xia1,2,3,6; Jiang, Ying2; Jiang, Yunpeng2,3,6; Chen, Guodong4; Chen, Ying5; Bai, Xuejun2,3,6
刊名FRONTIERS IN PSYCHOLOGY
2021-06-02
通讯作者邮箱baixuejun@tjnu.edu.cn (xuejun bai )
卷号12页码:13
关键词action video games visual and auditory modalities attention network test executive control attentional functions
ISSN号1664-1078
DOI10.3389/fpsyg.2021.611778
产权排序4
文献子类实证研究
英文摘要

Attention can help an individual efficiently find a specific target among multiple distractors and is proposed to consist of three functions: alerting, orienting, and executive control. Action video games (AVGs) have been shown to enhance attention. However, whether AVG can affect the attentional functions across different modalities remains to be determined. In the present study, a group of action video game players (AVGPs) and a group of non-action video game players (NAVGPs) selected by a video game usage questionnaire successively participated in two tasks, including an attention network task-visual version (ANT-V) and an attention network task-auditory version (ANT-A). The results indicated that AVGPs showed an advantage in orienting under the effects of conflicting stimuli (executive control) in both tasks, and NAVGPs may have a reduced ability to disengage when conflict occurs in visual task, suggesting that the AVGs can improve guidance toward targets and inhibition of distractors with the function of executive control. AVGPs also showed more correlations among attentional functions. Importantly, the alerting functions of AVGPs in visual and auditory tasks were significantly related, indicating that the experience of AVGs could help us to generate a supramodal alerting effect across visual and auditory modalities.

收录类别SCI
资助项目National Natural Science Foundation of China[31700938] ; Tianjin Municipal Education Commission[2019SK056] ; Doctoral research project of Tianjin Normal University[52WW2102]
WOS关键词SUPRAMODAL EXECUTIVE CONTROL ; INDEPENDENCE ; PERFORMANCE ; INTEGRATION ; EXPERIENCE ; PLAYERS
WOS研究方向Psychology
语种英语
出版者FRONTIERS MEDIA SA
WOS记录号WOS:000661830700001
内容类型期刊论文
源URL[http://ir.psych.ac.cn/handle/311026/39727]  
专题心理研究所_认知与发展心理学研究室
通讯作者Bai, Xuejun
作者单位1.Chinese Acad Sci, Inst Psychol, Beijing, Peoples R China
2.Tianjin Normal Univ, Fac Psychol, Tianjin, Peoples R China
3.Tianjin Normal Univ, Key Res Base Human & Social Sci, Minist Educ, Acad Psychol & Behav, Tianjin, Peoples R China
4.Tianjin Univ Technol, Zhonghuan Informat Coll, Tianjin, Peoples R China
5.Nankai Univ, Dept Social Psychol, Zhou Enlai Sch Govt, Tianjin, Peoples R China
6.Tianjin Social Sci Lab Students Mental Dev & Lear, Tianjin, Peoples R China
推荐引用方式
GB/T 7714
Wu, Xia,Jiang, Ying,Jiang, Yunpeng,et al. The Influence of Action Video Games on Attentional Functions Across Visual and Auditory Modalities[J]. FRONTIERS IN PSYCHOLOGY,2021,12:13.
APA Wu, Xia,Jiang, Ying,Jiang, Yunpeng,Chen, Guodong,Chen, Ying,&Bai, Xuejun.(2021).The Influence of Action Video Games on Attentional Functions Across Visual and Auditory Modalities.FRONTIERS IN PSYCHOLOGY,12,13.
MLA Wu, Xia,et al."The Influence of Action Video Games on Attentional Functions Across Visual and Auditory Modalities".FRONTIERS IN PSYCHOLOGY 12(2021):13.
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