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Game-Theoretic Design of Optimal Two-Sided Rating Protocols for Service Exchange Dilemma in Crowdsourcing
Lu, J.; Xin, Y.; Zhang, Z.; Liu, X.; Li, K.
刊名IEEE Transactions on Information Forensics and Security
2018
卷号Vol.13 No.11页码:2801-2815
关键词differential punishment game theory incentive mechanism rating protocol Service exchange sustainable social norm
ISSN号1556-6013
URL标识查看原文
公开日期[db:dc_date_available]
内容类型期刊论文
URI标识http://www.corc.org.cn/handle/1471x/5469349
专题湖南大学
作者单位1.a Department of Computer Science and Engineering, Zhejiang Normal University, Jinhua, 321004, China
2.State Key Laboratory for Novel Software Technology, Nanjing University, Nanjing, 210023, China
3.School of Computer, National University of Defense Technology, Changsha, 410073, China
4.College of Computer Science and Electronic Engineering, Hunan University, Changsha, 410082, China
5.National Supercomputing Center in Changsha, Changsha, 410082, China
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GB/T 7714
Lu, J.,Xin, Y.,Zhang, Z.,et al. Game-Theoretic Design of Optimal Two-Sided Rating Protocols for Service Exchange Dilemma in Crowdsourcing[J]. IEEE Transactions on Information Forensics and Security,2018,Vol.13 No.11:2801-2815.
APA Lu, J.,Xin, Y.,Zhang, Z.,Liu, X.,&Li, K..(2018).Game-Theoretic Design of Optimal Two-Sided Rating Protocols for Service Exchange Dilemma in Crowdsourcing.IEEE Transactions on Information Forensics and Security,Vol.13 No.11,2801-2815.
MLA Lu, J.,et al."Game-Theoretic Design of Optimal Two-Sided Rating Protocols for Service Exchange Dilemma in Crowdsourcing".IEEE Transactions on Information Forensics and Security Vol.13 No.11(2018):2801-2815.
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