Human motion recognition based on SVM in VR art media interaction environment | |
Zhang F.; Wu T.-Y.; Pan J.-S.; Ding G.; Li Z. | |
刊名 | Human-centric Computing and Information Sciences |
2019 | |
卷号 | 9期号:1 |
关键词 | Human motion recognition Interactive technology Linear decision Support vector machine Virtual reality |
DOI | 10.1186/s13673-019-0203-8 |
URL标识 | 查看原文 |
公开日期 | [db:dc_date_available] |
内容类型 | 期刊论文 |
URI标识 | http://www.corc.org.cn/handle/1471x/4552447 |
专题 | 山东大学 |
作者单位 | Fujian Provincial Key Laboratory of Information Processing and Intelligent Control, Minjiang University, Fuzhou, 350117, China, School of C |
推荐引用方式 GB/T 7714 | Zhang F.,Wu T.-Y.,Pan J.-S.,et al. Human motion recognition based on SVM in VR art media interaction environment[J]. Human-centric Computing and Information Sciences,2019,9(1). |
APA | Zhang F.,Wu T.-Y.,Pan J.-S.,Ding G.,&Li Z..(2019).Human motion recognition based on SVM in VR art media interaction environment.Human-centric Computing and Information Sciences,9(1). |
MLA | Zhang F.,et al."Human motion recognition based on SVM in VR art media interaction environment".Human-centric Computing and Information Sciences 9.1(2019). |
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