Extending the Technology Acceptance Model to Investigate Impact of Embodied games on Learning of Xiao-zhuan(sic) (CPCI-S收录) | |
Lo, Fan-Chen[1]; Hong, Jon-Chao[2]; Lin, Ming-Xien[3]; Hsu, Ching-Yuan[4] | |
会议名称 | 12TH INTERNATIONAL EDUCATIONAL TECHNOLOGY CONFERENCE - IETC 2012 |
关键词 | Xiao-zhuan(sic) Interactive games Technology acceptance model Playfulness |
URL标识 | 查看原文 |
内容类型 | 会议论文 |
URI标识 | http://www.corc.org.cn/handle/1471x/2055966 |
专题 | 华南理工大学 |
作者单位 | 1.[1]Natl Taiwan Normal Univ, Dept Chinese, Taipei, Taiwan 2.[2]Natl Taiwan Normal Univ, Dept Ind Educ, Taipei, Taiwan 3.[3]Huafan Univ, Grad Sch Chinese Literature, Taipei, Taiwan 4.[4]Natl Taipei Univ Technol, Grad Inst Interact Media Design, Taipei, Taiwan |
推荐引用方式 GB/T 7714 | Lo, Fan-Chen[1],Hong, Jon-Chao[2],Lin, Ming-Xien[3],等. Extending the Technology Acceptance Model to Investigate Impact of Embodied games on Learning of Xiao-zhuan(sic) (CPCI-S收录)[C]. 见:12TH INTERNATIONAL EDUCATIONAL TECHNOLOGY CONFERENCE - IETC 2012. |
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