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Extending the Technology Acceptance Model to Investigate Impact of Embodied games on Learning of Xiao-zhuan(sic) (CPCI-S收录)
Lo, Fan-Chen[1]; Hong, Jon-Chao[2]; Lin, Ming-Xien[3]; Hsu, Ching-Yuan[4]
会议名称12TH INTERNATIONAL EDUCATIONAL TECHNOLOGY CONFERENCE - IETC 2012
关键词Xiao-zhuan(sic) Interactive games Technology acceptance model Playfulness
URL标识查看原文
内容类型会议论文
URI标识http://www.corc.org.cn/handle/1471x/2055966
专题华南理工大学
作者单位1.[1]Natl Taiwan Normal Univ, Dept Chinese, Taipei, Taiwan
2.[2]Natl Taiwan Normal Univ, Dept Ind Educ, Taipei, Taiwan
3.[3]Huafan Univ, Grad Sch Chinese Literature, Taipei, Taiwan
4.[4]Natl Taipei Univ Technol, Grad Inst Interact Media Design, Taipei, Taiwan
推荐引用方式
GB/T 7714
Lo, Fan-Chen[1],Hong, Jon-Chao[2],Lin, Ming-Xien[3],等. Extending the Technology Acceptance Model to Investigate Impact of Embodied games on Learning of Xiao-zhuan(sic) (CPCI-S收录)[C]. 见:12TH INTERNATIONAL EDUCATIONAL TECHNOLOGY CONFERENCE - IETC 2012.
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