CORC  > 软件研究所  > 软件所图书馆  > 期刊论文
Real-time generation of smoothed-particle hydrodynamics-based special effects in character animation
Xu, Tianchen (1) ; Wu, Wen (1) ; Wu, Enhua (1)
刊名Computer Animation and Virtual Worlds
2014
卷号25期号:2页码:185-198
关键词real-time visual effects smoothed-particle hydrodynamics character animation
ISSN号15464261
通讯作者Xu, T.(x-universe@live.com)
中文摘要In the previous works, the real-time fluid-character animation could hardly be achieved because of the intensive processing demand on the character's movement and fluid simulation. This paper presents an effective approach to the real-time generation of the fluid flow driven by the motion of a character in full 3D space, based on smoothed-particle hydrodynamics method. The novel method of conducting and constraining the fluid particles by the geometric properties of the character motion trajectory is introduced. Furthermore, the optimized algorithms of particle searching and rendering are proposed, by taking advantage of the graphics processing unit parallelization. Consequently, both simulation and rendering of the 3D liquid effects with realistic character interactions can be implemented by our framework and performed in real-time on a conventional PC. Copyright © 2013 John Wiley & Sons, Ltd.
英文摘要In the previous works, the real-time fluid-character animation could hardly be achieved because of the intensive processing demand on the character's movement and fluid simulation. This paper presents an effective approach to the real-time generation of the fluid flow driven by the motion of a character in full 3D space, based on smoothed-particle hydrodynamics method. The novel method of conducting and constraining the fluid particles by the geometric properties of the character motion trajectory is introduced. Furthermore, the optimized algorithms of particle searching and rendering are proposed, by taking advantage of the graphics processing unit parallelization. Consequently, both simulation and rendering of the 3D liquid effects with realistic character interactions can be implemented by our framework and performed in real-time on a conventional PC. Copyright © 2013 John Wiley & Sons, Ltd.
收录类别SCI ; EI
语种英语
WOS记录号WOS:000334273500008
公开日期2014-12-16
内容类型期刊论文
源URL[http://ir.iscas.ac.cn/handle/311060/16702]  
专题软件研究所_软件所图书馆_期刊论文
推荐引用方式
GB/T 7714
Xu, Tianchen ,Wu, Wen ,Wu, Enhua . Real-time generation of smoothed-particle hydrodynamics-based special effects in character animation[J]. Computer Animation and Virtual Worlds,2014,25(2):185-198.
APA Xu, Tianchen ,Wu, Wen ,&Wu, Enhua .(2014).Real-time generation of smoothed-particle hydrodynamics-based special effects in character animation.Computer Animation and Virtual Worlds,25(2),185-198.
MLA Xu, Tianchen ,et al."Real-time generation of smoothed-particle hydrodynamics-based special effects in character animation".Computer Animation and Virtual Worlds 25.2(2014):185-198.
个性服务
查看访问统计
相关权益政策
暂无数据
收藏/分享
所有评论 (0)
暂无评论
 

除非特别说明,本系统中所有内容都受版权保护,并保留所有权利。


©版权所有 ©2017 CSpace - Powered by CSpace