Real time 3D animation of polyhedra | |
Li, SY; Qiao, H![]() | |
2003 | |
会议名称 | IEEE International Conference on Robotics, Intelligent Systems and Signal Processing |
会议日期 | OCT 08-13, 2003 |
会议地点 | Changsha, PEOPLES R CHINA |
关键词 | 无 |
通讯作者 | Li, SY |
英文摘要 | Animation is important in computer games and movies industries. But so far the main work still focuses on kinematic analysis. It is due to difficulty in on-line collision detection and wretch analysis, which leads to the difficulty in computing real movement of a 3D object in a realistic or virtual environment. The purpose of our work is to provide a virtual environment, where as a new object moves into the environment, the real motion of the object can be given automatically. In this paper, a new algorithm is proposed for real time collision detection for a polyhedron within a given 3D environment. It also gives a simple method in contact state detection and compliant motion analysis. The work can be used to give real time motion of polyhedra precisely and also the real time motion of objects composited by polyhedra approximately. |
会议录 | 2003 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS, INTELLIGENT SYSTEMS AND SIGNAL PROCESSING, VOLS 1 AND 2, PROCEEDINGS
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内容类型 | 会议论文 |
源URL | [http://ir.ia.ac.cn/handle/173211/12845] ![]() |
专题 | 自动化研究所_09年以前成果 |
推荐引用方式 GB/T 7714 | Li, SY,Qiao, H. Real time 3D animation of polyhedra[C]. 见:IEEE International Conference on Robotics, Intelligent Systems and Signal Processing. Changsha, PEOPLES R CHINA. OCT 08-13, 2003. |
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